Magic: Legends - External Development & Materials
Shiv Ghitu culture kit trim atlas. These materials were used for props in deserts of  Shiv.

Shiv Ghitu culture kit trim atlas. These materials were used for props in deserts of Shiv.

Generic culture kit trim atlas. These materials were used for props for almost any environment.

Generic culture kit trim atlas. These materials were used for props for almost any environment.

Tazeem Elf culture kit trim atlas. These materials were used for props in the forests of Tazeem.

Tazeem Elf culture kit trim atlas. These materials were used for props in the forests of Tazeem.

Tazeem Merfolk culture kit trim atlas. These materials were used for props in the forests of Tazeem.

Tazeem Merfolk culture kit trim atlas. These materials were used for props in the forests of Tazeem.

Shiv Ghitu props. Created by outsource artists. Material work by me.

Shiv Ghitu props. Created by outsource artists. Material work by me.

Tazeem Elf props. Created by outsource artists. Material work by me.

Tazeem Elf props. Created by outsource artists. Material work by me.

Tazeem Merfolk props. Created by outsource artists. Material and crab/crab cages  by me.

Tazeem Merfolk props. Created by outsource artists. Material and crab/crab cages by me.

Most props in this shot was outsource with  Direction/Feedback, import, albedo/roughness adjustments, prefab creation, and animations by me.

Most props in this shot was outsource with Direction/Feedback, import, albedo/roughness adjustments, prefab creation, and animations by me.

Most props in this shot was outsource with  Direction/Feedback, import, albedo/roughness adjustments, prefab creation, and animations by me.

Most props in this shot was outsource with Direction/Feedback, import, albedo/roughness adjustments, prefab creation, and animations by me.

Most props in this shot was outsource with  Direction/Feedback, import, albedo/roughness adjustments, prefab creation, and animations by me.

Most props in this shot was outsource with Direction/Feedback, import, albedo/roughness adjustments, prefab creation, and animations by me.

The large statue in the back was by outsource. Though I personally didn't  direct and import this asset. I did train up the external dev team on Magic pipeline and process.

The large statue in the back was by outsource. Though I personally didn't direct and import this asset. I did train up the external dev team on Magic pipeline and process.

Most props in this shot was outsource with  Direction/Feedback, import, albedo/roughness adjustments, prefab creation, and animations by me. House materials by me and Esther Love.

Most props in this shot was outsource with Direction/Feedback, import, albedo/roughness adjustments, prefab creation, and animations by me. House materials by me and Esther Love.

I worked on Magic: Legends as a Staff II Environment artist contributing from pre-production through production. I had a myriad of duties ranging from R&D, pipeline/workflow creation for in-house and outsource artists, overall environment art work, external development pipeline, lighting, and mentoring of other artists.

Magic: Legends was a highly collaborative project and was the result of many individual contributors. For external development(XDev) I worked with the XDev manager in creating the pipeline and workflow. From there I also helped out with assignment packets, technical and artistic guides, materials, tech art tools, artist feedback, and asset intake implementation into the game engine, and prefab creation.

For some culture kits we went with material trim atlases with the idea of UVing low poly assets to the various swatches. I created the various materials which was provided to external artists to model and UV to. This is a small example of the work I did for these kits.

Additional contributions:
Art Director
Barclay Chantel

Art Development Director
Ken Morse

Senior Art XDev Manager
April Schmidt

XDev & Environment Art Team
https://www.artstation.com/waitecreations
https://www.artstation.com/xiaoartist
https://www.artstation.com/azaraen
https://www.artstation.com/edgelooperart
https://www.artstation.com/oliviasullivan
https://www.artstation.com/syn0dic
Patrick Poage
Micao Peneflor
Mauricio Tejerina
Jeremy Mattson
Richard Larson

Tech Art:
https://www.artstation.com/ptrcktran

Outsource Studios:
Gameshastra
Aidia
Virtuos Sparx