I contributed to Diablo IV as part of the Worldbuilding team. My duties included level design, graybox structure block out, natural environment worldbuilding/level art, terrain sculpting and painting.
My specific contributions to Radiance Field Cemetery was level design graybox structure block out. Contributed graybox block out for central area as well as mausoleums to help creating interesting level flow. Graybox blockout sets the footprint for Exterior Art to work within when creating the final art asset.
Lead Worldbuilder - Matt Sanders
Diablo IV is a huge team effort and credit goes out to all other teams and departments involved. Particularly working closely with Exterior Art, Props & Interactives Art, and other design teams.