Liminal Space 01
Scene render

Scene render

Substance materials

Substance materials

lighting

lighting

wireframe

wireframe

unlit

unlit

Progression video

I wanted to create a simple scene over a few workdays with my own sense of style and vibe. This scene is also inspired by a real location I took pictures of.

I used 3Ds Max to model the assets, Substance Designer for the textures, Photoshop for signage, and Unreal 5.3 for environment composition.