I contributed to Diablo IV as part of the Worldbuilding team. My duties included level design, graybox structure block out, natural environment worldbuilding/level art, terrain sculpting and painting.
My specific contributions to Hidden Outlook was level design, graybox structure block out, and level art. In these shots I did a lot of rock compositions, terrain painting/sculpting, and structure blockout. It was a lot of fun to to do the rock cliffs overlooking the bridge area. For the bridge area I did the the level design graybox for Exterior art to bring to final.
Lead Worldbuilder - Matt Sanders
Diablo IV is a huge team effort and credit goes out to all other teams and departments involved. Particularly working closely with Exterior Art, Props and Interactives Art, and other design teams.