Ryan dao 01
Ryan dao 02

Substance Designer materials.

This is a stylized PBR environment I made using 3ds Max, Substance Designer, Photoshop, and Unreal 4. It was a lot of fun composing the scene and sculpting out the mountains with the landscape system.
The brightness and sort of over exposed look is inspired by a lot of anime in how they over expose their bg art a lot. Wanted it to feel like a happy and whimsical place.