I worked on Magic: Legends as a Staff II Environment artist contributing from pre-production through production. I had a myriad of duties ranging from R&D, pipeline/workflow creation for in-house and outsource artists, overall environment art work, prefab creation, external development pipeline, lighting, and mentoring of other artists.
Magic: Legends was a highly collaborative project and was the result of many individual contributors. For Gavony my primary contributions were prefab creation along with worldbuilding, lighting, material tweaks, some general asset creation, environment art workflow, and outsourcing. Very early level design iteration by David Lopez, but was completely redone by me and Frank Xu.
Additional contributions:
Art Director
Barclay Chantel
Art Development Director
Ken Morse
Senior Art XDev Manager
April Schmidt
XDev & Environment Art Team
https://www.artstation.com/waitecreations
https://www.artstation.com/xiaoartist
https://www.artstation.com/azaraen
https://www.artstation.com/edgelooperart
https://www.artstation.com/oliviasullivan
https://www.artstation.com/syn0dic
Patrick Poage
Micao Peneflor
Mauricio Tejerina
Jeremy Mattson
Richard Larson
Level Design:
https://www.artstation.com/dmgmil
Joseph Wong
Christian Klepac
Tech Art:
https://www.artstation.com/ptrcktran
Outsource Studios:
Gameshastra
Aidia
Virtuos Sparx