Diablo IV - Bloodsoaked Ingress - Level Art & Design

I contributed to Diablo IV as part of the Worldbuilding team. My duties included level design, graybox structure block out, natural environment worldbuilding/level art, terrain sculpting and painting.

My specific contributions to Blooksoaked Ingress was level design, graybox structure block out, and level art. Particularly a lot of rock compositions and terrain painting/sculpting.

Lead Worldbuilder - Matt Sanders

Diablo IV is a huge team effort and credit goes out to all other teams and departments involved. Particularly working closely with Exterior Art, Props and Interactives Art, and other design teams.