Did iterations and tweaks for the ground material set. These are mostly modified from Substances I made a while back, but weren't really tuned for the scene I had in mind. Just a lot of shape, scale, and height map iterations.
Added small twigs and shrubs for accent around rocks and coastal cliffs. With these done the basic ground kit is pretty much done and ready to propagate throughout the level. After the base look is done I'll start adding in the coral elements.



