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Ryan Dao
Ryan Dao
Staff Environment Artist at Cryptic Studios
San Jose, United States of America

Summary

Environment artist working in the game industry.

Skills

Digital Painting3D ModelingDigital SculptingEnvironment ModelingLightingTexturingWorld BuildingPBR Texturing

Software proficiency

3ds Max
3ds Max
Maya
Maya
Photoshop
Photoshop
Substance Painter
Substance Painter
Substance Designer
Substance Designer
ZBrush
ZBrush
3D-Coat
3D-Coat
xNormal
xNormal
Quixel Suite
Quixel Suite

Productions

  • Neverwinter
    • Video Game
      Neverwinter: Storm Kings Thunder
    • Year
      2016
    • Role
      Staff Environment Artist
    • Company
      Cryptic Studios
  • Neverwinter the maze engine
    • Video Game
      Neverwinter: The Maze Engine
    • Year
      2016
    • Role
      Staff Environment Artist
    • Company
      Cryptic Studios
  • Maxresdefault
    • Video Game
      Neverwinter Underdark
    • Year
      2015
    • Role
      Environment Artist
    • Company
      Cryptic Studios
  • 91uew3g7etl
    • Mobile Game
      Til Morning's Light
    • Year
      2015
    • Role
      Environment Artist
    • Company
      Wayforward Technology
  • Adventure time packs
    • Video Game
      Adventure Time: The Secret of the Nameless Kingdom
    • Year
      2015
    • Role
      Environment Artist
    • Company
      Wayforward Technology
  • Defiance
    • Video Game
      Defiance
    • Year
      2013
    • Role
      Environment Artist
    • Company
      Game Mechanic Studios
  • Amoryshipped
    • Mobile Game
      Amory Wars: Fall of the Keywork
    • Year
      2013
    • Role
      Environment Artist
    • Company
      Man Vs. Games
  • Chivs
    • Video Game
      Chivalry Medieval Warfare
    • Year
      2012
    • Role
      3D Artist
    • Company
      Torn Banner Studios

Experience

  • Staff Environment Artist at Cryptic Studios (Perfect World)
    Los Gatos, United States of America
    August 2015 - Present

    • Environment Artist – Neverwinter Online

    o Model and texture props

    o Set dress and light environments

    o Create concepts and pitches

    o Work with designers in fleshing out content and level flow

    o Give feedback and direction to outsource artists

  • Environment Artist at Wayforward Technologies
    Valencia, United States of America
    April 2014 - August 2014

    • Environment Artist – Til Morning’s Light

    o Model and texture props

    o Set dress and light environments

    • Environment Artist – Adventure Time 3

    o Model and texture props

    o Set dress environments

  • Instructor at Palos Verdes Peninsula/SoCal ROC
    Palos Verdes, United States of America
    August 2013 - April 2014

    • Graphic design/digital animation instructor

  • Environment Artist at Man Vs. Games
    United States of America
    January 2013 - March 2013

    • 3D Environment Artist – Unannounced iOS title

    o Model, and texture stylized low poly environments for mobile platform

  • Environment Artist at Game Mechanic Studios
    Tarzana, United States of America
    May 2012 - January 2013

    • 3D Environment Artist – Defiance ((MMO)/Unannounced title

    o Model, texture, and UV props and structures

    o Terrain paint/sculpt and set dress environments using proprietary software

    o Fully realize and compose environments based off concept art

    o Manage and direct other terrain set dressing artists

  • Environment Artist at Man Vs. Games
    United States of America
    February 2012 - April 2012

    • 3D Environment Artist – Amory Wars: Fall of the Keywork

    o Model, and texture stylized low poly environments for mobile platform

  • 3D Artist at Torn Banner Studios
    United States of America
    March 2010 - July 2011

    • 3D Environment Artist – Chivalry

    o Create weapons/environment objects and set dress scenes